STEM meets play through robotics and AI.
Discovery is partnership between technologies that enable and the human desire to know and understand. Clever toys and games inspire and engage leaving all of us a little smarter.
Robotics + AI are turning audiences into co-creators and science contributors. Underwater Glider Racing League while the gamifies fluid-dynamics in a pool. With the smart-toy sector racing past $100 B, our STEM kits and toys feed an ecosystem of apps, communities, and citizen-science data.

I am coaching a school robotics team at Blue School in Manhattan. The students have some coding experience, some building (LEGO) experience. We are using

As a consultant and teacher in an afterschool program, the League of Young Inventors, in Brooklyn, NY, I help develop curriculum and teach youth how
We explore innovative toys and games that mix advanced technologies with entertainment and learning. Whether a controllable bouncing ball or a citizen science underwater exploration game, students of all ages can contribute to science and learn about the world through high tech, interactive experiences.
Gesture controlled; Python SDK teaches kinematics.
Real physics, code missions, export to real glider.
3-D-print wings, race in real water, climb global leaderboard.
Gesture controlled; Python SDK teaches kinematics.
Real physics, code missions, export to real glider.
3-D-print wings, race in real water, climb global leaderboard.